pegi UITM lendu nganta membe + geram + cuci mate =)

ari ahad pkl 8.30mlm aku nan membe aku bertolak dr pangsepuri ttu berape tah lupe lak..huhuhu.. g anta membe aku Muiz (lau sape kenal bgs la..lau yg lupe tu kuang ajo).yg pegi smlm aku, mat, sood nan muiz ar an..huhuhu..smpai sane lam pkl 9.10mlm, pastu muiz ajak lepak g minum mamak jap..so g je ar lepak..yg paling aku geram nye mamak tu cam p*k***k sh**l l*nc** c**** (tapes tok bdk2 bwh umo.hak3) sume ade ar, ktoerg tggu 15 mnt xdtg mintak order..so pggl la, dtg2 die lap meje jerk pastu blah, perghh makin nyirap aku nan kwn2 aku..at last sood naik angin sudah, mmg tepat lak de mamak tu anta air kat dak blakang kteorg an, sood pon pggl sound direct..HAHAHAHAHAHAHA..sumpah aku xpenah nmpk sood camtu..kah3..pastu xsmpai 15 mnt air dah smpai, sah mamak tu dah cuak..kah3..pastu aku sambil minum sambil tgk dak2 uitm, perghhh sume lawa2 doe..rambang mate tgk..hak3..tp aku de gak jumpe minah yg aku agak minat ar dlu sbb cute gile tp dah ade bf, so mls nak kacau..lau tatau bgs, lau nk tau carik la sendiri..hahahaha..aku wusha je ar minah tu, tp die xpasan aku kot, biase ar dah lupe kot sbb lame xlyn die dah..hahahha..so aku pndg la awek2 yg ade di persekitaran mamak yg cam sh**l ag bangang..kah3..tp mmg ar, awek2 uitm lendu sume fist class beb..hak3..nak banding kan nan utem nie cam kurang jerk..ahahhaa(kejam doe aku nie..tp aku ckp yg jujur jerk =p ).mase si minah tu nak balik an, die de toleh blakang, die pndg aku..aku ase die dah ingt kot sape aku..hahahahaha..aku senyum jerk =) . pastu kteorg berangkat pulang ke pangsepuri ttu yg aku tatau bape..kah3

p/s: sape2 nak awek cun g uitm lendu jgn dok utem k..hahahahaha

fisrt day g class..tp xpegi sbb sesat..kah3

arinie aku bgn awal cam biase, sbb nak g class (tp sena nye xnk g MALAS).aku bgn lam pkl 7am, mls nak kejut dak2 nie bgn saje bg dorg lmbt(join xyah g class) hak3..then aku bace je la kosmo online until pkl 8.30am, ade ag 30 mnt class mau start..tah camne tah perasaan aku berubah nak g class pulak, so aku kejut la arib, zaki nan nafiee ajak g class, wat2 baru bgn tido ar konon nye..hhahaha(pandai berlakon doe).pastu dak2 cepat2 siap, tp cpt2 siap pon lam pkl 9.30 baru gerak, siot tol..tah sape ar lmbt, nafiee xikot..aku soh die dok umah, jadi suri rumah..kah3..pastu smpai kampus induk lam pkl 9.45, smpai2 g ar carik class merayau 1 blok ftmk tu..perghhh xjumpe shial blk kuliah die..padahal nak carik 2 blk kuliah jerk..dekat 30 mnt kot kteorg mencari class, call dak2 yg g class sume kate class kat ujung..g ujung blok xde pulak class die, perghh mmg kepenatan tahap gaban + panas ag an..fuh3..pastu call ag dak2 nie tanye class katne, tgk2 dorg dah kuar class, class dah abes daa(tambah panas ag)..aku tanye ar dak2 nie class katne, rupe nye class die kat ujung dekat nan pintu masuk ftmk daaa..perghhh saba jela..

source by : pengalaman dr pkl 7am - 12.30tgh ari =)

Jom kalau berani!!



jom la lawan..hak3..
click sini lau nak lawan sini3!!

StarCraft II LAN Dropped Thanks to Piracy


Earlier this week, it was revealed that Blizzard's long-awaited RTS game StarCraft II would not offer LAN support when the first installment eventually goes retail. In fact, Blizzard's VP of game design Rob Pardo confirmed the company's lack of support during a recent interview with IncGamers, making a firm statement that Blizzard has no plans for LAN support whatsoever. To add insult to injury, Pardo didn't--nor anyone else over at Blizzard--bother to explain the reasons behind the non-existent LAN support decision.

The news caused a negative ripple effect across the gaming community, with many heated fans vowing to boycott StarCraft II and condemning the company, and even lit up the local Tom's comments system. A petition soon found its way online, asking Blizzard to insert LAN support within StarCraft II rather than forcing gamers to rely on Battle.net alone for multiplayer action. The petition has a current total of 16,398 signatures, and even lists five reasons why Blizzard should reconsider LAN support.

However, yesterday Bob Colayco from Blizzard's PR department further explained the company's reason. According to his statement to Joystiq, Blizzard is focusing primarily on Battle.net as the multiplayer gaming destination for all Blizzard titles. "While this was a difficult decision for us, we felt that moving away from LAN play and directing players to our upgraded Battle.net service was the best option to ensure a quality multiplayer experience with StarCraft II and safeguard against piracy," he said.

Colayco went on to provide minimal details regarding Battle.net and StarCraft II, saying that advanced communication options, achievements, stat-tracking and additional features require the player to be connected to the service. "We're encouraging everyone to use Battle.net as much as possible to get the most out of StarCraft II," he added. "We're looking forward to sharing more details about Battle.net and online functionality for StarCraft II in the near future."

StarCraft II fans will get their first taste of the multiplayer portion sometime this summer with the release of a public multiplayer beta. This first installment of the StarCraft II trilogy, Terrans: Wings of Liberty, is expected to ship by the end of the year, with Zerg: Heart of the Swarm and Protoss: Legacy of the Void to follow thereafter.

Source : Tom's Hardware US

USB 3.0 May Arrive on PCs by Q4 2009


Based on NEC Electronics and a recent convention, it's quite possible that PC's featuring USB 3.0 will hit the market by the end of the year.

The July edition of Nikkei Electronics Asia is reporting that PCs featuring USB 3.0 may ship from Taiwanese manufacturers by the end of the year. The verdict stems from the SuperSpeed USB Developers Conference recently held in Tokyo May 20-21, displaying numerous prototypes containing the upcoming technology that included PC hosts transferring data to connected external SSDs, and "mutual" interoperability between components from different vendors. NEA's Tadashi Nezu said it was clear that the industry is quickly pushing forward with compliant integrated circuits and more, and that the technology has actually matured since its earlier showings.

According to the article, one of the major factors accelerating the USB 3.0 commercialization is the shipment of the world's first USB 3.0 host controller. Manufactured by NEC Electronics Corp of Japan, the company originally introduced the device last month by providing a working sample, however the company believes--or rather predicts--that mass production will begin by September, consisting of a million units a month. This alone suggests that PCs containing USB 3.0 integrated circuits will begin to ship before the end of the year. NEC estimates that by 2011, 140 million units containing USB 3.0 will have shipped; 340 million by 2012.

"Industry observers predict the move will provide major impetus for the development of device controllers for peripherals such as external hard disk drives (HDD)," Nezu said.

Outside the promised 5 Gbps transfer speeds, Nezu also pointed out one of the biggest benefits stemming from USB 3.0: high-definition video streaming via isochronous transfer (data transmitted without interruption). An unspecified source--a measurement equipment engineer--said that the new technology should be able to handle 1080i HD video streams, "maybe more." However, the initial applications utilizing the new technology are expected to include external hard disk drives.

Source : Tom's Hardware US

bouT de mE


- eJaD
-19thn
-live in kajanG, Selangor, Malaysia
-study at UTeM, Melaka, Malaysia